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49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
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class CfgVehicles {
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class House;
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class House_Small_F;
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class Strategic;
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class House_EP1: House {};
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class Land_Benzina_schnell: House {
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transportFuel = 0;
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EGVAR(refuel,hooks)[] = {{-1.5,-3.93,-1.25}, {2.35,-3.93,-1.25}};
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EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL;
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class ACE_Actions {
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class ACE_MainActions {
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displayName = ECSTRING(interaction,MainAction);
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position = "[0,-3.93,-1.25]";
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distance = 5;
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condition = "true";
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};
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};
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};
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class Land_A_FuelStation_Feed: Strategic {
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transportFuel = 0;
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EGVAR(refuel,hooks)[] = {{-0.34,0,0}, {0.34,0,0}};
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EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL;
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};
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class Land_Ind_FuelStation_Feed_EP1: House_EP1 {
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transportFuel = 0;
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EGVAR(refuel,hooks)[] = {{-0.34,0,0}, {0.34,0,0}};
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EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL;
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};
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class Land_FuelStation_Feed_PMC: Strategic {
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transportFuel = 0;
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EGVAR(refuel,hooks)[] = {{-0.34,0,0}, {0.34,0,0}};
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EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL;
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};
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class FuelStation: House_Small_F {
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transportFuel = 0;
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EGVAR(refuel,hooks)[] = {{1.25, .2, -1.1}};
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EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL;
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class ACE_Actions {
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class ACE_MainActions {
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displayName = ECSTRING(interaction,MainAction);
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position = "[1.25, .2, -1]";
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distance = 5;
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condition = "true";
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};
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};
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};
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};
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