ACE3/optionals/tracers/data/tracer_white.rvmat

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ambient[] = {1,1,1,3.25};
diffuse[] = {1,1,1,1};
forcedDiffuse[] = {0,0,0,0};
emmisive[] = {250, 250, 400, 1};
specular[] = {0,0,0,1};
specularPower = 1.0;
renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
PixelShaderID = "Normal";
VertexShaderID = "Basic";