ACEX_PREP(blacklist);
ACEX_PREP(endMissionNoPlayers);
ACEX_PREP(handleConnectHC);
ACEX_PREP(handleDisconnect);
ACEX_PREP(handleSpawn);
ACEX_PREP(moduleInit);
ACEX_PREP(rebalance);
ACEX_PREP(transferGroups);