ACE3/addons/advanced_throwing/CfgAmmo.hpp

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class CfgAmmo {
class Default;
class Grenade: Default {
GVAR(torqueDirection)[] = {1, 1, 0};
GVAR(torqueMagnitude) = "(50 + random 100) * selectRandom [1, -1]";
};
class GrenadeCore: Default {
GVAR(torqueDirection)[] = {1, 1, 0};
GVAR(torqueMagnitude) = "(50 + random 100) * selectRandom [1, -1]";
};
};