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105 lines
4.1 KiB
Plaintext
105 lines
4.1 KiB
Plaintext
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#include "..\script_component.hpp"
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/*
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* Author: commy2, johnb43
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* Returns the wheel hitpoints and their selections.
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*
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* Arguments:
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* 0: Vehicle <OBJECT>
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*
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* Return Value:
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* 0: Wheel hitpoints <ARRAY>
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* 1: Wheel hitpoint selections <ARRAY>
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*
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* Example:
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* cursorObject call ace_common_fnc_getWheelHitPointsWithSelections
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*
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* Public: No
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*/
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params ["_vehicle"];
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TRACE_1("params",_vehicle);
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// TODO: Fix for GM vehicles
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GVAR(wheelSelections) getOrDefaultCall [typeOf _vehicle, {
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// Get the vehicles wheel config
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private _wheels = configOf _vehicle >> "Wheels";
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if (isClass _wheels) then {
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// Get all hitpoints and selections
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(getAllHitPointsDamage _vehicle) params ["_hitPoints", "_hitPointSelections"];
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// Get all wheels and read selections from config
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_wheels = "true" configClasses _wheels;
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private _wheelHitPoints = [];
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private _wheelHitPointSelections = [];
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{
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private _wheelName = configName _x;
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private _wheelCenter = getText (_x >> "center");
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private _wheelBone = getText (_x >> "boneName");
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private _wheelBoneNameResized = _wheelBone select [0, 9]; // Count "wheel_X_Y"; // this is a requirement for physx. Should work for all addon vehicles.
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TRACE_4("",_wheelName,_wheelCenter,_wheelBone,_wheelBoneNameResized);
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private _wheelHitPoint = "";
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private _wheelHitPointSelection = "";
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// Commy's orginal method
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{
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if ((_wheelBoneNameResized != "") && {_x find _wheelBoneNameResized == 0}) exitWith { // same as above. Requirement for physx.
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_wheelHitPoint = _hitPoints select _forEachIndex;
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_wheelHitPointSelection = _hitPointSelections select _forEachIndex;
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TRACE_2("wheel found [Orginal]",_wheelName,_wheelHitPoint);
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};
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} forEach _hitPointSelections;
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if (_vehicle isKindOf "Car") then {
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// Backup method, search for the closest hitpoint to the wheel's center selection pos.
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// Ref #2742 - RHS's HMMWV
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if (_wheelHitPoint == "") then {
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private _wheelCenterPos = _vehicle selectionPosition _wheelCenter;
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if (_wheelCenterPos isEqualTo [0, 0, 0]) exitWith {TRACE_1("no center?",_wheelCenter);};
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private _bestDist = 99;
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private _bestIndex = -1;
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{
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if (_x != "") then {
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// Filter out things that definitly aren't wheeels (#3759)
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if ((toLowerANSI (_hitPoints select _forEachIndex)) in ["hitengine", "hitfuel", "hitbody"]) exitWith {TRACE_1("filter",_x)};
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private _xPos = _vehicle selectionPosition _x;
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if (_xPos isEqualTo [0, 0, 0]) exitWith {};
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private _xDist = _wheelCenterPos distance _xPos;
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if (_xDist < _bestDist) then {
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_bestIndex = _forEachIndex;
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_bestDist = _xDist;
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};
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};
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} forEach _hitPointSelections;
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TRACE_2("closestPoint",_bestDist,_bestIndex);
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if (_bestIndex != -1) then {
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_wheelHitPoint = _hitPoints select _bestIndex;
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_wheelHitPointSelection = _hitPointSelections select _bestIndex;
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TRACE_2("wheel found [Backup]",_wheelName,_wheelHitPoint);
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};
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};
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};
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if ((_wheelHitPoint != "") && {_wheelHitPointSelection != ""}) then {
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_wheelHitPoints pushBack _wheelHitPoint;
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_wheelHitPointSelections pushBack _wheelHitPointSelection;
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};
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} forEach _wheels;
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[_wheelHitPoints, _wheelHitPointSelections]
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} else {
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// Exit with nothing if the vehicle has no wheels class
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TRACE_1("No Wheels",_wheels);
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[[], []]
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}
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}, true] // return
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