ACE3/addons/medical/CfgVehicles.hpp

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class CfgVehicles {
// Backwards compatibility
// Left as dumb modules so that old missions don't error about missing vehicles
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class Logic;
class Module_F: Logic {
class EventHandlers;
};
class ACE_moduleMedicalSettings: Module_F {
author = ECSTRING(common,ACETeam);
scope = 1;
displayName = "[ACE] Retired Medical module (will have no effect)";
class EventHandlers: EventHandlers {
init = "diag_log text format ['[ACE] (Medical) Warning retired module [%1] placed (will have no effect)', typeOf (_this select 0)];";
};
};
class ACE_moduleBasicMedicalSettings: ACE_moduleMedicalSettings {};
class ACE_moduleAdvancedMedicalSettings: ACE_moduleMedicalSettings {};
class ACE_moduleReviveSettings: ACE_moduleMedicalSettings {};
class ACE_moduleAssignMedicRoles: ACE_moduleMedicalSettings {};
class ACE_moduleAssignMedicVehicle: ACE_moduleMedicalSettings {};
class ACE_moduleAssignMedicalFacility: ACE_moduleMedicalSettings {};
class ACE_moduleMedicalMenuSettings: ACE_moduleMedicalSettings {};
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};