ACE3/addons/medical_blood/XEH_preStart.sqf

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#include "script_component.hpp"
#include "XEH_PREP.hpp"
// Damage types which do not cause blood spurts
private _noBloodDamageTypes = "getNumber (_x >> 'noBlood') == 1" configClasses (configFile >> "ACE_Medical_Injuries" >> "damageTypes");
uiNamespace setVariable [QGVAR(noBloodDamageTypes), compileFinal (_noBloodDamageTypes createHashMapFromArray [])];