ACE3/addons/fire/ACE_Medical_Treatment_Actions.hpp

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class EGVAR(medical_treatment,actions) {
class BasicBandage;
class PatDown: BasicBandage {
displayName = CSTRING(Actions_PatDown);
displayNameProgress = CSTRING(Actions_PerformingPatDown);
icon = "";
category = "advanced";
treatmentLocations = 0;
allowedSelections[] = {"All"};
allowSelfTreatment = 1;
medicRequired = 0;
treatmentTime = 5;
items[] = {};
condition = QFUNC(medical_canPatDown);
callbackSuccess = QFUNC(medical_success);
callbackProgress = QFUNC(medical_progress);
consumeItem = 0;
litter[] = {};
};
};