ACE3/addons/cargo/CfgVehicles.hpp

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class CfgVehicles {
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class Logic;
class Module_F: Logic {
class ModuleDescription;
};
class ACE_Module: Module_F {};
class ACE_moduleCargoSettings: ACE_Module {
scope = 2;
displayName = CSTRING(SettingsModule_DisplayName);
icon = QUOTE(PATHTOF(UI\Icon_Module_Cargo_ca.paa));
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category = "ACE_Logistics";
function = QFUNC(moduleSettings);
functionPriority = 1;
isGlobal = 1;
isSingular = 1;
isTriggerActivated = 0;
author = ECSTRING(common,ACETeam);
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class Arguments {
class enable {
displayName = CSTRING(ModuleSettings_enable);
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description = CSTRING(ModuleSettings_enable_Description);
typeName = "BOOL";
defaultValue = 1;
};
};
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class ModuleDescription {
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description = CSTRING(SettingsModule_Description);
sync[] = {};
};
};
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class GVAR(makeLoadable): ACE_Module {
scope = 2;
displayName = CSTRING(makeLoadable_displayName);
icon = QUOTE(PATHTOF(UI\Icon_Module_makeLoadable_ca.paa));
category = "ACE_Logistics";
function = QFUNC(moduleMakeLoadable);
isGlobal = 1;
isTriggerActivated = 0;
author = ECSTRING(common,ACETeam);
class Arguments {
class canLoad {
displayName = CSTRING(makeLoadable_displayName);
description = CSTRING(MakeLoadable_description);
typeName = "BOOL";
defaultValue = 1;
};
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class setSize {
displayName = CSTRING(makeLoadable_setSize_displayName);
typeName = "NUMBER";
defaultValue = 1;
};
};
class ModuleDescription: ModuleDescription {
description = CSTRING(module_MakeLoadable_description);
sync[] = {"AnyStaticObject"};
};
};
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class LandVehicle;
class Car: LandVehicle {
GVAR(space) = 4;
GVAR(hasCargo) = 1;
class ACE_Cargo {
/*
class Cargo {
class ACE_medicalSupplyCrate {
type = "ACE_medicalSupplyCrate";
amount = 1;
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};
};*/
};
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};
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class Tank: LandVehicle {
GVAR(space) = 4;
GVAR(hasCargo) = 1;
};
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class Car_F;
class Truck_F: Car_F {
GVAR(space) = 8;
GVAR(hasCargo) = 1;
};
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// hemets
class Truck_01_base_F: Truck_F {
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GVAR(space) = 8;
};
class B_Truck_01_transport_F: Truck_01_base_F {
GVAR(space) = 20;
};
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class B_Truck_01_covered_F: B_Truck_01_transport_F {
GVAR(space) = 20;
};
class B_Truck_01_mover_F: B_Truck_01_transport_F {
GVAR(space) = 4;
};
class B_Truck_01_box_F: B_Truck_01_mover_F {
GVAR(space) = 40;
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};
class B_Truck_01_Repair_F: B_Truck_01_mover_F {
GVAR(space) = 20;
};
class B_Truck_01_ammo_F: B_Truck_01_mover_F {
GVAR(space) = 8;
};
class B_Truck_01_fuel_F: B_Truck_01_mover_F {
GVAR(space) = 4;
};
class B_Truck_01_medical_F: B_Truck_01_transport_F {
GVAR(space) = 8;
};
// kamaz'
class Truck_02_base_F: Truck_F { //covers "covered" variants
GVAR(space) = 20;
};
class Truck_02_transport_base_F: Truck_02_base_F {
GVAR(space) = 20;
};
class Truck_02_box_base_F: Truck_02_base_F { // repair variant, not actually cargo box like hemet
GVAR(space) = 12;
};
class Truck_02_medical_base_F: Truck_02_box_base_F {
GVAR(space) = 8;
};
class Truck_02_Ammo_base_F: Truck_02_base_F {
GVAR(space) = 12;
};
class Truck_02_fuel_base_F: Truck_02_base_F {
GVAR(space) = 4;
};
// typhoon
class Truck_03_base_F: Truck_F {
GVAR(space) = 8;
};
class O_Truck_03_transport_F: Truck_03_base_F {
GVAR(space) = 20;
};
class O_Truck_03_covered_F: Truck_03_base_F {
GVAR(space) = 20;
};
class O_Truck_03_repair_F: Truck_03_base_F {
GVAR(space) = 12;
};
class O_Truck_03_ammo_F: Truck_03_base_F {
GVAR(space) = 8;
};
class O_Truck_03_fuel_F: Truck_03_base_F {
GVAR(space) = 4;
};
class O_Truck_03_medical_F: Truck_03_base_F {
GVAR(space) = 8;
};
class O_Truck_03_device_F: Truck_03_base_F {
GVAR(space) = 4;
};
// civ trucks
class Van_01_base_F: Truck_F {
GVAR(space) = 8;
};
class Van_01_transport_base_F: Van_01_base_F {
GVAR(space) = 8;
};
class Van_01_box_base_F: Van_01_base_F { // repair variant, not actually cargo box like hemet
GVAR(space) = 12;
};
class Van_01_fuel_base_F: Van_01_base_F {
GVAR(space) = 4;
};
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// misc. vehicles
class Quadbike_01_base_F: Car_F {
GVAR(space) = 0;
GVAR(hasCargo) = 0;
};
class Kart_01_Base_F: Car_F {
GVAR(space) = 0;
GVAR(hasCargo) = 0;
};
// helicopters
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class Air;
class Helicopter: Air {
GVAR(space) = 8;
GVAR(hasCargo) = 1;
};
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class Heli_Transport_02_base_F;
class I_Heli_Transport_02_F : Heli_Transport_02_base_F {
GVAR(space) = 20;
GVAR(hasCargo) = 1;
};
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// jets
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class Plane: Air {
GVAR(space) = 0;
GVAR(hasCargo) = 0;
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};
// autonomus
class Helicopter_Base_F;
class UAV_01_base_F: Helicopter_Base_F {
GVAR(space) = 0;
GVAR(hasCargo) = 0;
};
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// boats
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class Ship;
class Ship_F: Ship {
GVAR(space) = 4;
GVAR(hasCargo) = 1;
};
class Boat_Civil_01_base_F: Ship_F {
GVAR(space) = 4;
GVAR(hasCargo) = 1;
};
class Boat_F: Ship_F {};
class Rubber_duck_base_F: Boat_F {
GVAR(space) = 0;
GVAR(hasCargo) = 0;
};
class Boat_Armed_01_base_F: Boat_F {
GVAR(space) = 8;
GVAR(hasCargo) = 1;
};
// submarines
class SDV_01_base_F: Boat_F {
GVAR(space) = 0;
GVAR(hasCargo) = 0;
};
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// Static weapons
class StaticWeapon: LandVehicle {
GVAR(size) = 2; // 1 = small, 2 = large
GVAR(canLoad) = 1;
};
class StaticMortar;
class Mortar_01_base_F: StaticMortar {
GVAR(size) = 2; // 1 = small, 2 = large
GVAR(canLoad) = 1;
};
// Ammo boxes
class ThingX;
class ReammoBox_F: ThingX {
GVAR(size) = 2; // 1 = small, 2 = large
GVAR(canLoad) = 1;
};
//"Supply Box" - Small Pallets
class B_supplyCrate_F: ReammoBox_F {
GVAR(size) = 6;
};
class IG_supplyCrate_F: ReammoBox_F {
GVAR(size) = 6;
};
class C_supplyCrate_F: ReammoBox_F {
GVAR(size) = 6;
};
class Slingload_base_F: ReammoBox_F {};
class CargoNet_01_base_F: Slingload_base_F { //Slingload pallets
GVAR(size) = 6;
};
class Slingload_01_Base_F: Slingload_base_F { //Huron 20ft containers
GVAR(canLoad) = 0;
};
// objects
class RoadCone_F: ThingX {
GVAR(size) = 1;
GVAR(canLoad) = 1;
};
class RoadBarrier_F: RoadCone_F {
GVAR(size) = 2;
};
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class Scrapyard_base_F;
class Land_PaperBox_closed_F: Scrapyard_base_F {
GVAR(space) = 10;
GVAR(hasCargo) = 1;
GVAR(size) = 11;
GVAR(canLoad) = 1;
XEH_ENABLED;
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class ACE_Actions {
class ACE_MainActions {
displayName = ECSTRING(interaction,MainAction);
distance = 5;
condition = QUOTE(true);
statement = "";
icon = "\a3\ui_f\data\IGUI\Cfg\Actions\eject_ca.paa";
selection = "";
};
};
};
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class Cargo_base_F: ThingX {
GVAR(space) = 4;
GVAR(hasCargo) = 1;
GVAR(size) = 4;
GVAR(canLoad) = 1;
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class ACE_Actions {
class ACE_MainActions {
displayName = ECSTRING(interaction,MainAction);
distance = 5;
condition = QUOTE(true);
statement = "";
icon = "\a3\ui_f\data\IGUI\Cfg\Actions\eject_ca.paa";
selection = "";
};
};
};
class Cargo10_base_F: Cargo_base_F {
GVAR(space) = 14;
GVAR(size) = 15;
XEH_ENABLED;
};
class Land_Cargo20_blue_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
XEH_ENABLED;
};
class Land_Cargo20_brick_red_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
XEH_ENABLED;
};
class Land_Cargo20_cyan_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
XEH_ENABLED;
};
class Land_Cargo20_grey_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
XEH_ENABLED;
};
class Land_Cargo20_light_blue_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
XEH_ENABLED;
};
class Land_Cargo20_light_green_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
XEH_ENABLED;
};
class Land_Cargo20_military_green_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
XEH_ENABLED;
};
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class Ruins_F;
class Land_Cargo20_military_ruins_F: Ruins_F {
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GVAR(space) = 49;
GVAR(size) = 50;
XEH_ENABLED;
};
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class Land_Cargo20_orange_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
XEH_ENABLED;
};
class Land_Cargo20_red_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
XEH_ENABLED;
};
class Land_Cargo20_sand_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
XEH_ENABLED;
};
class Land_Cargo20_vr_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
XEH_ENABLED;
};
class Land_Cargo20_white_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
XEH_ENABLED;
};
class Land_Cargo20_yellow_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
XEH_ENABLED;
};
class Land_Cargo40_blue_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
XEH_ENABLED;
};
class Land_Cargo40_brick_red_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
XEH_ENABLED;
};
class Land_Cargo40_cyan_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
XEH_ENABLED;
};
class Land_Cargo40_grey_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
XEH_ENABLED;
};
class Land_Cargo40_light_blue_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
XEH_ENABLED;
};
class Land_Cargo40_light_green_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
XEH_ENABLED;
};
class Land_Cargo40_military_green_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
XEH_ENABLED;
};
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class Land_Cargo40_military_ruins_F: Ruins_F {
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GVAR(space) = 99;
GVAR(size) = 100;
XEH_ENABLED;
};
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class Land_Cargo40_orange_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
XEH_ENABLED;
};
class Land_Cargo40_red_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
XEH_ENABLED;
};
class Land_Cargo40_sand_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
XEH_ENABLED;
};
class Land_Cargo40_vr_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
XEH_ENABLED;
};
class Land_Cargo40_white_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
XEH_ENABLED;
};
class Land_Cargo40_yellow_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
XEH_ENABLED;
};
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// small
class Land_CargoBox_V1_F: ThingX {
GVAR(space) = 7;
GVAR(hasCargo) = 1;
GVAR(size) = 7;
XEH_ENABLED;
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class ACE_Actions {
class ACE_MainActions {
displayName = ECSTRING(interaction,MainAction);
distance = 5;
condition = QUOTE(true);
statement = "";
icon = "\a3\ui_f\data\IGUI\Cfg\Actions\eject_ca.paa";
selection = "";
};
};
};
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class Lamps_base_F;
class Land_PortableLight_single_F: Lamps_base_F {
GVAR(size) = 1;
GVAR(canLoad) = 1;
};
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};