ACE3/addons/fortify/functions/fnc_addActions.sqf

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#include "script_component.hpp"
/*
* Author: Kingsley
* Adds the child actions.
*
* Arguments:
* 0: Player <OBJECT>
*
* Return Value:
* Actions <ARRAY>
*
* Example:
* [player] call ace_fortify_fnc_addActions
*
* Public: No
*/
params ["_player"];
private _side = side group _player;
private _objects = missionNamespace getVariable [format [QGVAR(Objects_%1), _side], []];
private _actions = [];
private _infiniteBudget = ([side group _player] call FUNC(getBudget)) == -1;
{
_x params ["_classname", "_cost"];
private _displayName = getText (configFile >> "CfgVehicles" >> _classname >> "displayName");
private _action = [
_classname,
if (_infiniteBudget) then { _displayName } else { format ["$%1 - %2", _cost, _displayName] },
"",
LINKFUNC(deployObject),
{
params ["", "_player", "_args"];
private _cost = _args call FUNC(getCost);
private _budget = [side group _player] call FUNC(getBudget);
_budget == -1 || {_budget >= _cost}
},
{},
[_side, _classname]
] call EFUNC(interact_menu,createAction);
_actions pushBack [_action, [], _player];
} forEach _objects;
_actions