2015-05-01 17:37:17 +00:00
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#include "script_component.hpp"
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2016-02-22 14:20:36 +00:00
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#include "XEH_PREP.hpp"
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2021-10-12 19:36:33 +00:00
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if (!hasInterface) exitWith {};
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private _replaceTerrainClasses = QUOTE(
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getNumber (_x >> QQGVAR(replaceTerrainObject)) > 0
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&& {getNumber (_x >> 'scope') == 2}
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) configClasses (configFile >> "CfgVehicles");
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private _cacheReplaceTerrainModels = createHashMap;
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{
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2024-03-07 21:08:13 +00:00
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private _model = toLowerANSI getText (_x >> "model");
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2021-10-12 19:36:33 +00:00
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if (_model select [0, 1] == "\") then {
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_model = _model select [1];
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};
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if ((_model select [count _model - 4]) != ".p3d") then {
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_model = _model + ".p3d"
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};
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if (_model in _cacheReplaceTerrainModels) then {continue};
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_cacheReplaceTerrainModels set [_model, configName _x];
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} forEach _replaceTerrainClasses;
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uiNamespace setVariable [QGVAR(cacheReplaceTerrainModels), compileFinal str _cacheReplaceTerrainModels];
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2024-08-11 04:29:50 +00:00
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// Cache classes with anim actions
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private _animActionsClasses = (QUOTE(isClass (_x >> QQGVAR(anims)) && {!isClass (inheritsFrom _x >> QQGVAR(anims))}) configClasses (configFile >> "CfgVehicles"));
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_animActionsClasses = _animActionsClasses apply { configName _x };
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_animActionsClasses = _animActionsClasses select {
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private _class = _x;
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(_animActionsClasses findIf {(_class != _x) && {_class isKindOf _x}}) == -1 // filter classes that already have a parent in the list
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};
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uiNamespace setVariable [QGVAR(animActionsClasses), compileFinal (_animActionsClasses createHashMapFromArray [])];
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