ACE3/addons/testmissions/config.cpp

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#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
VERSION_CONFIG;
};
};
class CfgMissions {
class MPMissions {
class ACETestingMap1 {
briefingName = "ACE Testing Map 1";
directory = QUOTE(PATHTO_R(MPMissions\ACETestingMap1.Stratis));
};
};
};