ACE3/addons/field_rations/CfgMoves.hpp

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class CfgMovesBasic;
class CfgMovesMaleSdr: CfgMovesBasic {
class States {
class CutSceneAnimationBase;
class GVAR(drinkStand): CutSceneAnimationBase {
file = QPATHTOF(anim\drink_stand.rtm);
actions = "CivilStandActions";
speed = 0.1;
disableWeapons = 1;
disableWeaponsLong = 1;
canReload = 0;
canPullTrigger = 0;
showWeaponAim = 0;
looped = 0;
head = "headNo";
aiming = "aimingNo";
legs = "legsNo";
connectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
interpolateFrom[] = {"AmovPercMstpSnonWnonDnon", 0.1};
interpolateTo[] = {"Unconscious", 0.1};
};
class GVAR(drinkCrouch): GVAR(drinkStand) {
file = QPATHTOF(anim\drink_crouch.rtm);
actions = "CivilKneelActions";
connectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.1};
interpolateFrom[] = {"AmovPknlMstpSnonWnonDnon", 0.1};
};
class GVAR(drinkProne): GVAR(drinkStand) {
file = QPATHTOF(anim\drink_prone.rtm);
actions = "CivilProneActions";
connectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1};
interpolateFrom[] = {"AmovPpneMstpSnonWnonDnon", 0.1};
};
class GVAR(drinkStandCan): GVAR(drinkStand) {
file = QPATHTOF(anim\drink_stand_can.rtm);
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speed = "1/9";
};
class GVAR(drinkCrouchCan): GVAR(drinkCrouch) {
file = QPATHTOF(anim\drink_crouch_can.rtm);
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speed = "1/9";
};
class GVAR(drinkProneCan): GVAR(drinkProne) {
file = QPATHTOF(anim\drink_prone_can.rtm);
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speed = "1/9";
};
class GVAR(drinkFromSource): GVAR(drinkStand) {
file = QPATHTOF(anim\drink_source.rtm);
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speed = "1/8";
};
class GVAR(drinkFromSourceHigh): GVAR(drinkFromSource) {
file = QPATHTOF(anim\drink_source_high.rtm);
};
class GVAR(drinkFromSourceLow): GVAR(drinkFromSource) {
file = QPATHTOF(anim\drink_source_low.rtm);
};
class GVAR(drinkFromSourceSquat): GVAR(drinkFromSource) {
file = QPATHTOF(anim\drink_source_squat.rtm);
interpolateFrom[] = {"AmovPercMstpSnonWnonDnon", 0.1, "AmovPknlMstpSnonWnonDnon", 0.1};
};
class GVAR(drinkFromSourceSquatHigh): GVAR(drinkFromSourceSquat) {
file = QPATHTOF(anim\drink_source_squat_high.rtm);
};
class GVAR(drinkFromSourceSquatLow): GVAR(drinkFromSourceSquat) {
file = QPATHTOF(anim\drink_source_squat_low.rtm);
};
};
};