2015-09-01 10:46:15 +00:00
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class ACE_M84FlashbangEffect {
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// empty
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};
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2015-09-01 21:19:49 +00:00
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class ACE_HandFlareEffect {
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// empty
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};
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2016-07-13 22:01:14 +00:00
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class ACE_Incendiary {
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class Cmeasures1 {
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simulation = "particles";
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type = "Cmeasures1";
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position[] = {0,0,0};
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intensity = 1;
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interval = 1;
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lifeTime = 25;
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};
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class Cmeasures2 {
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simulation = "particles";
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type = "Cmeasures2";
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position[] = {0,0,0};
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intensity = 1;
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interval = 1;
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lifeTime = 25;
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};
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class Light1 {
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simulation = "light";
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type = "CmeasuresLight";
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position[] = {0,0,0};
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intensity = 1;
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interval = 1;
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lifeTime = 25;
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};
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};
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