2015-05-13 15:34:14 +00:00
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#pragma once
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#include "shared.hpp"
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#include "animation.hpp"
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#include "skeleton.hpp"
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#include "model_info.hpp"
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#include "lod_info.hpp"
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namespace ace {
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namespace p3d {
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class face_settings {
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public:
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face_settings() {}
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face_settings(std::istream &stream_, uint32_t version = 68) {
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stream_.read((char *)&count, sizeof(uint32_t));
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stream_.read((char *)&unknown, sizeof(uint8_t) * 21);
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}
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uint32_t count;
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uint8_t unknown[21];
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};
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typedef std::shared_ptr<face_settings> face_settings_p;
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class model {
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public:
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model();
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model(std::istream &, const std::string &filename_ = "");
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~model();
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// LOD info
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bool *useFaceDefaults;
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std::vector<face> defaultFaces;
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std::vector<lod_p> lods;
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size_t size;
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model_info_p info;
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skeleton_p skeleton;
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bool has_animations;
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std::vector<animation_p> animations;
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std::vector<uint32_t> start_lod;
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std::vector<uint32_t> end_lod;
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// data root fileds
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std::string filename;
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uint32_t lod_count;
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uint32_t filetype;
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uint64_t version;
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std::string prefix_name;
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};
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typedef std::shared_ptr<model> model_p;
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2015-09-08 19:53:29 +00:00
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}
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}
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