2015-01-11 16:42:31 +00:00
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/*
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* Author: commy2
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* Returns array of crew member objects.
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*
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2015-09-21 11:08:10 +00:00
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* Arguments:
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* 0: Vehicle <OBJECT>
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* 1: Slot types filter (default: ["driver", "commander", "gunner", "turret", "cargo", "ffv"]) <ARRAY>
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*
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* Return Value:
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* Crew <ARRAY>
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2015-01-11 16:42:31 +00:00
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*
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2017-06-08 13:31:51 +00:00
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* Example:
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* [car, ["driver"]] call ace_common_fnc_getVehicleCrew
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*
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2015-09-21 11:08:10 +00:00
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* Public: Yes
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2015-01-11 16:42:31 +00:00
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*/
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2015-01-13 19:56:02 +00:00
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#include "script_component.hpp"
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2015-01-11 16:42:31 +00:00
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2015-09-21 11:08:10 +00:00
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params ["_vehicle", ["_types", ["driver", "commander", "gunner", "turret", "cargo", "ffv"]]];
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2015-01-11 16:42:31 +00:00
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2015-12-12 15:48:54 +00:00
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private _crew = [];
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2015-01-11 16:42:31 +00:00
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// iterate through all crew members
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{
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2015-09-21 11:08:10 +00:00
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// this unit is in a ffv position. check if we search for ffv.
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if (_x select 4) then {
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if ("ffv" in _types) then {
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_crew pushBack (_x select 0);
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};
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} else {
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// otherwise check if we search for that type. toLower, because fullCrew returns "driver" vs. "Turret".
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if (toLower (_x select 1) in _types) then {
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_crew pushBack (_x select 0);
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};
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2015-01-11 16:42:31 +00:00
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};
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2015-09-21 11:08:10 +00:00
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false
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} count fullCrew _vehicle;
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2015-01-11 16:42:31 +00:00
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_crew
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