ACE3/addons/medical/functions/fnc_medicationEffectLoop.sqf

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/*
* Author: Glowbal, esteldunedain
* Medication effect loop for an injection.
*
* Arguments:
* 0: Unit <OBJECT>
* 1: Name of the Variable that is affected <STRING>
* 2: Proportion of the effect applied <NUMBER>
* 3: Rate at which the effect is applied <NUMBER>
* 4: Viscosity adjustment rate <NUMBER>
* 5: Pain reduction rate <NUMBER>
*
* Return Value:
* None
*
* Example:
* [bob, "leg", 1, 2, 3, 4] call ACE_medical_fnc_medicationEffectLoop
*
2016-02-29 02:10:15 +00:00
* Public: No
*/
#include "script_component.hpp"
params ["_unit", "_variableName", "_amountDecreased","_decreaseRate", "_viscosityAdjustmentRate", "_painReduceRate"];
// If the unit died the loop is finished
if (!alive _unit) exitWith {};
// If locality changed finish the local loop
if (!local _unit) exitWith {};
// Apply medicinal effect
private _usedMeds = (_unit getVariable [_variableName, 0]) - _decreaseRate;
_unit setVariable [_variableName, _usedMeds];
// Restore the viscosity while the medication is leaving the system
_unit setVariable [QGVAR(peripheralResistance), ((_unit getVariable [QGVAR(peripheralResistance), 100]) - _viscosityAdjustmentRate) max 0];
_unit setVariable [QGVAR(painSuppress), ((_unit getVariable [QGVAR(painSuppress), 0]) - _painReduceRate) max 0];
// Exit if the medication has finished it's effect
_amountDecreased = _amountDecreased + _decreaseRate;
if (_amountDecreased >= 1 || (_usedMeds <= 0) || !alive _unit) exitWith {};
// Schedule the loop to be executed again 1 sec later
[DFUNC(medicationEffectLoop), [_unit, _variableName, _amountDecreased, _decreaseRate, _viscosityAdjustmentRate, _painReduceRate], 1] call CBA_fnc_waitAndExecute;