ACE3/addons/respawn/XEH_postInit.sqf

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// by commy2
#include "script_component.hpp"
2016-05-24 13:13:11 +00:00
["ace_rallypointMoved", {_this call FUNC(updateRallypoint)}] call CBA_fnc_addEventHandler;
["ace_playerChanged", {_this call FUNC(handlePlayerChanged)}] call CBA_fnc_addEventHandler; // hide enemy rallypoint markers
[QGVAR(showFriendlyFireMessageEvent), DFUNC(showFriendlyFireMessage)] call CBA_fnc_addEventHandler;