2016-08-22 13:09:08 +00:00
|
|
|
/*
|
|
|
|
* Author: CBA Team
|
|
|
|
* Throws Fired XEH.
|
|
|
|
*
|
|
|
|
* Arguments:
|
|
|
|
* 0: unit - Object the event handler is assigned to <OBJECT>
|
|
|
|
* 1: weapon - Fired weapon <STRING>
|
|
|
|
* 2: muzzle - Muzzle that was used <STRING>
|
|
|
|
* 3: mode - Current mode of the fired weapon <STRING>
|
|
|
|
* 4: ammo - Ammo used <STRING>
|
|
|
|
* 5: magazine - magazine name which was used <STRING>
|
|
|
|
* 6: projectile - Object of the projectile that was shot <OBJECT>
|
|
|
|
*
|
|
|
|
* Return Value:
|
|
|
|
* None
|
|
|
|
*
|
|
|
|
* Example:
|
2016-09-02 23:39:34 +00:00
|
|
|
* [unit, "weapon", "muzle", "mode", "ammo", "magazine", projectile] call ace_advanced_throwing_fnc_throwFiredXEH
|
2016-08-22 13:09:08 +00:00
|
|
|
*
|
|
|
|
* Public: No
|
|
|
|
*/
|
|
|
|
#include "script_component.hpp"
|
|
|
|
|
|
|
|
TRACE_1("Fired",_this);
|
|
|
|
|
|
|
|
{
|
|
|
|
_this call _x;
|
|
|
|
} forEach ((_this select 0) getVariable "cba_xeh_fired");
|