ACE3/addons/fcs/functions/fnc_canResetFCS.sqf

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/*
* Author: KoffeinFlummi
* Called from config. Can player reset FCS?
*
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* Arguments:
* None
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*
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* Return Value:
* Boolean <BOOL>
*
* Example:
* call ace_fcs_fnc_canResetFCS
*
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* Public: No
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*/
#include "script_component.hpp"
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params ["_unit"];
count ((vehicle _unit) getVariable [format ["%1_%2", QGVAR(Magazines), [_unit] call EFUNC(common,getTurretIndex)], []]) > 1 // return