ACE3/addons/captives/CfgWeapons.hpp

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class CfgWeapons {
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class ACE_ItemCore;
class InventoryItem_Base_F;
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class ACE_CableTie: ACE_ItemCore {
displayName = CSTRING(CableTie);
descriptionShort = CSTRING(CableTieDescription);
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model = QPATHTOF(models\ace_cabletie.p3d);
picture = QPATHTOF(UI\ace_cabletie_ca.paa);
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scope = 2;
class ItemInfo: InventoryItem_Base_F {
mass = 1;
};
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};
};