ACE3/addons/rearm/functions/fnc_handleKilled.sqf

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#include "script_component.hpp"
/*
* Author: GitHawk, Jonpas
* Handles medical on set dead event.
*
* Arguments:
* 0: Unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* [unit] call ace_rearm_fnc_handleKilled
*
* Public: No
*/
params ["_unit"];
if (!local _unit) exitWith {};
_unit setVariable [QGVAR(selectedWeaponOnRearm), nil];
[_unit, false, false] call FUNC(dropAmmo);