ACE3/addons/disarming/functions/fnc_showItemsInListbox.sqf

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/*
* Author: PabstMirror
* Shows a list of inventory items in a listBox control.
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*
* Arguments:
* 0: RscListBox <CONTROL>
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* 1: ItemArray [["itemClassnames"],[counts]] <ARRAY>
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*
* Return Value:
* Nothing
*
* Example:
* [theListBox, [["ace_bandage"],[2]]] call ace_disarming_fnc_showItemsInListbox
*
* Public: No
*/
#include "script_component.hpp"
disableSerialization;
PARAMS_2(_listBoxCtrl,_itemsCountArray);
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private "_classname";
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{
_displayName = "";
_picture = "";
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_classname = _x;
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_count = (_itemsCountArray select 1) select _forEachIndex;
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if (_classname != DUMMY_ITEM) then { //Don't show the dummy potato
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switch (true) do {
case (isClass (configFile >> "CfgWeapons" >> _classname)): {
_displayName = getText (configFile >> "CfgWeapons" >> _classname >> "displayName");
_picture = getText (configFile >> "CfgWeapons" >> _classname >> "picture");
};
case (isClass (configFile >> "CfgMagazines" >> _classname)): {
_displayName = getText (configFile >> "CfgMagazines" >> _classname >> "displayName");
_picture = getText (configFile >> "CfgMagazines" >> _classname >> "picture");
};
case (isClass (configFile >> "CfgVehicles" >> _classname)): {
_displayName = getText (configFile >> "CfgVehicles" >> _classname >> "displayName");
_picture = getText (configFile >> "CfgVehicles" >> _classname >> "picture");
};
case (isClass (configFile >> "CfgGlasses" >> _classname)): {
_displayName = getText (configFile >> "CfgGlasses" >> _classname >> "displayName");
_picture = getText (configFile >> "CfgGlasses" >> _classname >> "picture");
};
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default {
ERROR(format ["[%1] - bad classname", _classname]);
};
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};
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_listBoxCtrl lbAdd format ["%1", _displayName];
_listBoxCtrl lbSetData [_forEachIndex, _classname];
_listBoxCtrl lbSetPicture [_forEachIndex, _picture];
_listBoxCtrl lbSetTextRight [_forEachIndex, str _count];
};
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} forEach (_itemsCountArray select 0);