ACE3/addons/common/functions/fnc_getVehicleIcon.sqf

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#include "script_component.hpp"
/*
* Author: AACO
* Function used to get the vehicle icon for provided object (cached for repeat use)
*
* Arguments:
* 0: Object to get icon of <OBJECT/STRING>
*
* Return Value:
* Icon of vehicle <STRING>
*
* Examples:
* ["B_Soldier_F"] call ace_common_fnc_getVehicleIcon;
*
* Public: Yes
*/
#define DEFAULT_TEXTURE "\A3\ui_f\data\Map\VehicleIcons\iconVehicle_ca.paa"
params [["_object", objNull, [objNull, ""]]];
if ((_object isEqualType objNull && {isNull _object}) || {_object isEqualType "" && {_object == ""}}) exitWith { DEFAULT_TEXTURE };
private _objectType = if (_object isEqualType objNull) then {
typeOf _object
} else {
_object
};
private _cachedValue = GVAR(vehicleIconCache) getVariable _objectType;
if (isNil "_cachedValue") then {
private _vehicleValue = getText (configfile >> "CfgVehicles" >> _objectType >> "icon");
private _vehicleIconValue = getText (configfile >> "CfgVehicleIcons" >> _vehicleValue);
if (_vehicleIconValue == "") then {
if (_vehicleValue != "" && {((toLower _vehicleValue) find ".paa") > -1}) then {
_cachedValue = _vehicleValue;
} else {
_cachedValue = DEFAULT_TEXTURE;
};
} else {
_cachedValue = _vehicleIconValue;
};
GVAR(vehicleIconCache) setVariable [_objectType, _cachedValue];
};
_cachedValue