ACE3/addons/common/functions/fnc_muteUnitHandleRespawn.sqf

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2015-04-12 08:05:49 +00:00
// by commy2
#include "script_component.hpp"
private "_unit";
_unit = _this select 0;
// setVariable is broken on JIP after respawn
_unit setVariable [QGVAR(muteUnitReasons), _unit getVariable [QGVAR(muteUnitReasons), []], true];
// fix mp issues with respawning and the speaker
["setSpeaker", [_unit, speaker _unit]] call FUNC(globalEvent);