2018-09-17 19:19:29 +00:00
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#include "script_component.hpp"
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2015-01-11 16:42:31 +00:00
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/*
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* Author: commy2
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2015-09-21 11:08:10 +00:00
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* Get local players weapon direction and slope.
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2015-01-11 16:42:31 +00:00
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*
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2015-09-21 11:08:10 +00:00
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* Arguments:
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* 0: Weapon name <STRING>
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2015-01-12 04:02:33 +00:00
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*
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2015-09-21 11:08:10 +00:00
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* Return Value:
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* 0: Azimuth <NUMBER>
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* 1: Inclination <NUMBER>
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2015-01-12 04:02:33 +00:00
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*
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2017-06-08 13:31:51 +00:00
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* Example:
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* ["gun"] call ace_common_fnc_getWeaponAzimuthAndInclination
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*
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2015-09-21 11:08:10 +00:00
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* Public: Yes
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2015-01-11 16:42:31 +00:00
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*/
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2015-09-21 11:08:10 +00:00
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params ["_weapon"];
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2015-01-11 16:42:31 +00:00
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2015-12-12 15:48:54 +00:00
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private _direction = ACE_player weaponDirection _weapon;
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2015-01-11 16:42:31 +00:00
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2015-12-12 15:48:54 +00:00
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private _azimuth = (_direction select 0) atan2 (_direction select 1);
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private _inclination = asin (_direction select 2);
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2015-01-11 16:42:31 +00:00
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if (_azimuth < 0) then {_azimuth = _azimuth + 360};
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[_azimuth, _inclination]
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