2018-09-17 19:19:29 +00:00
|
|
|
#include "script_component.hpp"
|
2015-06-05 07:34:27 +00:00
|
|
|
/*
|
|
|
|
* Author: Rocko, Ruthberg
|
|
|
|
* Place down spotting scope
|
|
|
|
*
|
|
|
|
* Arguments:
|
|
|
|
* 0: unit <OBJECT>
|
|
|
|
* 1: scope class <STRING>
|
|
|
|
*
|
2016-06-18 09:50:41 +00:00
|
|
|
* Return Value:
|
2015-06-05 07:34:27 +00:00
|
|
|
* None
|
2015-08-07 09:47:23 +00:00
|
|
|
*
|
|
|
|
* Example:
|
|
|
|
* [player, "ACE_SpottingScope"] call ace_spottingscope_fnc_place
|
|
|
|
*
|
|
|
|
* Public: No
|
2015-06-05 07:34:27 +00:00
|
|
|
*/
|
|
|
|
|
2015-08-07 09:47:23 +00:00
|
|
|
params ["_unit", "_scopeClass"];
|
2015-06-05 07:34:27 +00:00
|
|
|
|
|
|
|
_unit removeItem _scopeClass;
|
|
|
|
|
|
|
|
if ((_unit call CBA_fnc_getUnitAnim) select 0 == "stand") then {
|
|
|
|
_unit playMove "AmovPercMstpSrasWrflDnon_diary";
|
|
|
|
};
|
|
|
|
|
|
|
|
[{
|
2015-08-07 09:47:23 +00:00
|
|
|
params ["_unit"];
|
|
|
|
|
2016-06-13 19:51:28 +00:00
|
|
|
// prevent collision damage
|
|
|
|
[QEGVAR(common,fixCollision), _unit] call CBA_fnc_localEvent;
|
2015-08-07 09:47:23 +00:00
|
|
|
|
2016-06-13 19:51:28 +00:00
|
|
|
// Check for a place to land the spotting scope
|
|
|
|
private _direction = getDir _unit;
|
|
|
|
private _position = (getPosASL _unit) vectorAdd [0.8 * sin(_direction), 0.8 * cos(_direction), 0];
|
|
|
|
private _vectorUp = [0, 0, 1];
|
|
|
|
private _intersections = lineIntersectsSurfaces [_position vectorAdd [0, 0, 1.5], _position vectorDiff [0, 0, 1.5], _unit, objNull, true, 1, "GEOM", "FIRE"];
|
|
|
|
if (_intersections isEqualTo []) then {
|
|
|
|
TRACE_1("No intersections",_intersections);
|
|
|
|
} else {
|
|
|
|
(_intersections select 0) params ["_touchingPoint", "_surfaceNormal"];
|
|
|
|
_position = _touchingPoint vectorAdd [0, 0, 0.05];
|
|
|
|
_vectorUp = _surfaceNormal;
|
|
|
|
};
|
|
|
|
|
|
|
|
// Create the scope and set its position and orientation
|
|
|
|
private _spottingScope = "ACE_SpottingScopeObject" createVehicle [0, 0, 0];
|
2015-06-05 07:34:27 +00:00
|
|
|
_spottingScope setDir _direction;
|
|
|
|
_spottingScope setPosASL _position;
|
2016-06-13 19:51:28 +00:00
|
|
|
_spottingScope setVectorUp _vectorUp;
|
|
|
|
[QEGVAR(common,fixPosition), _spottingScope, _spottingScope] call CBA_fnc_targetEvent;
|
|
|
|
[QEGVAR(common,fixFloating), _spottingScope, _spottingScope] call CBA_fnc_targetEvent;
|
|
|
|
|
2015-06-05 07:34:27 +00:00
|
|
|
_unit reveal _spottingScope;
|
2016-06-13 19:51:28 +00:00
|
|
|
|
2016-05-22 13:27:24 +00:00
|
|
|
}, [_unit], 1, 0] call CBA_fnc_waitAndExecute;
|