ACE3/addons/disarming/functions/fnc_startDisarmCaller.sqf

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2015-02-11 01:55:53 +00:00
/*
* Author: PabstMirror
* Starts the disarming process from the caller
*
* Arguments:
* 0: caller (player) <OBJECT>
* 1: target <OBJECT>
* 2: type of disarm <STRING>
*
* Return Value:
* None
*
* Example:
* TODO
*
* Public: No
*/
#include "script_component.hpp"
PARAMS_3(_caller,_target,_type);
["Disarm", [_target], [_caller,_target,_type]] call EFUNC(common,targetEvent);