ACE3/addons/mk6mortar/ACE_Settings.hpp

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class ACE_Settings {
//These settings effect gameplay difficutly: defaults will leave the mortar the same as vanilla
class GVAR(airResistanceEnabled) {
category = CSTRING(DisplayName);
displayName = CSTRING(airResistanceEnabled_DisplayName);
description = CSTRING(airResistanceEnabled_Description);
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value = 0;
typeName = "BOOL";
isClientSetable = 0;
};
class GVAR(allowComputerRangefinder) {
category = CSTRING(DisplayName);
displayName = CSTRING(allowComputerRangefinder_DisplayName);
description = CSTRING(allowComputerRangefinder_Description);
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value = 1;
typeName = "BOOL";
isClientSetable = 0;
};
class GVAR(allowCompass) {
category = CSTRING(DisplayName);
displayName = CSTRING(allowCompass_DisplayName);
description = CSTRING(allowCompass_Description);
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value = 1;
typeName = "BOOL";
isClientSetable = 0;
};
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class GVAR(useAmmoHandling) {
category = CSTRING(DisplayName);
displayName = CSTRING(useAmmoHandling_DisplayName);
description = CSTRING(useAmmoHandling_Description);
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value = 0;
typeName = "BOOL";
isClientSetable = 0;
};
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};