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13 lines
298 B
C++
13 lines
298 B
C++
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class BulletBase;
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class BulletCore;
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class BulletBase_NonAceAB: BulletCore {};
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class SPE_Bullet_base: BulletBase {};
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class SPE_B_Bayonet: SPE_Bullet_base {
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ACE_damageType = "stab";
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};
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class SPE_Base_Flamethrower_Ammo: BulletBase_NonAceAB {
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ACE_damageType = QGVAR(explosive_incendiary);
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};
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