ACE3/addons/csw/functions/fnc_unloadMagazines.sqf

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#include "script_component.hpp"
/*
* Author: LinkIsGrim
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* Unloads and returns magazines from a CSW
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*
* Arguments:
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* 0: CSW <OBJECT> (default: objNull)
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* 1: Turret Path <ARRAY> or <BOOL> to unload all turrets (default: [0], gunner turret)
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* 2: Return removed magazines <BOOL> (default: true)
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*
* Return Value:
* None
*
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* Example:
* [cursorTarget, [0]] call ace_csw_fnc_unloadMagazines
*
* Public: Yes
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*/
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params [["_vehicle", objNull, [objNull]], ["_turretPath", [0], [[0], true]], ["_returnMags", true, [true]]];
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if (isNull _vehicle) exitWith {};
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private _magsToRemove = [];
private _containerMagazineClassnames = [];
private _containerMagazineCount = [];
{
_x params ["_xMag", "_xTurret", "_xAmmo"];
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if (_xTurret isNotEqualTo _turretPath && {_turretPath isNotEqualTo true}) then {continue};
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private _carryMag = _xMag call FUNC(getCarryMagazine);
if (_carryMag != "") then {
_magsToRemove pushBackUnique [_xMag, _xTurret];
private _index = _containerMagazineClassnames find _carryMag;
if (_index < 0) then {
_index = _containerMagazineClassnames pushBack _carryMag;
_containerMagazineCount pushBack 0;
};
_containerMagazineCount set [_index, (_containerMagazineCount select _index) + _xAmmo];
};
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} forEach (magazinesAllTurrets _vehicle);
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{
_vehicle removeMagazinesTurret _x;
} forEach _magsToRemove;
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if (_returnMags) then {
{
[_vehicle, _x, _containerMagazineCount select _forEachIndex] call FUNC(reload_handleReturnAmmo);
} forEach _containerMagazineClassnames;
};