ACE3/addons/laser/functions/fnc_keyLaserCodeUp.sqf

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2016-05-30 16:37:03 +00:00
//#define DEBUG_MODE_FULL
#include "script_component.hpp"
private["_oldLaserCode", "_laserCode"];
_oldLaserCode = ACE_player getVariable [QGVAR(code), ACE_DEFAULT_LASER_CODE];
_laserCode = _oldLaserCode + 1;
ACE_player setVariable [QGVAR(code), _laserCode, false];
if(_laserCode != _oldLaserCode) then {
[format ["%1: %2", localize LSTRING(laserCode), _laserCode]] call EFUNC(common,displayTextStructured);
};