2016-05-30 16:37:03 +00:00
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//#define DEBUG_MODE_FULL
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#include "script_component.hpp"
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private["_laserCode"];
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_laserCode = ACE_player getVariable[QGVAR(code), ACE_DEFAULT_LASER_CODE];
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if(!isNil "_laserCode") then {
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__LaserDesignatorIGUI_LaserCode ctrlSetText format["Code: %1", [_laserCode, 4, 0, false] call CBA_fnc_formatNumber];
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};
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if(! (ctrlShown __LaserDesignatorIGUI_LaserOn) ) then {
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// TODO: hide distance
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__LaserDesignatorIGUI_ACE_Distance ctrlSetText "----";
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} else {
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__LaserDesignatorIGUI_ACE_Distance ctrlSetText (ctrlText __LaserDesignatorIGUI_CA_Distance);
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2015-04-14 23:29:49 +00:00
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};
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