2015-03-28 10:08:17 +00:00
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/*
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* Author: commy2
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*
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* Check if the unit can remove given wheel of the vehicle.
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*
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* Arguments:
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* 0: Unit that does the repairing (Object)
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* 1: vehicle to repair (Object)
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* 2: Selected hitpoint (String)
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*
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* Return Value:
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* NONE
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*/
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#include "script_component.hpp"
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private ["_unit", "_target", "_hitPoint"];
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_unit = _this select 0;
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_target = _this select 1;
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_hitPoint = _this select 2;
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2015-03-28 10:15:41 +00:00
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if !([_unit, _target, []] call EFUNC(common,canInteractWith)) exitWith {false};
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2015-03-28 10:08:17 +00:00
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alive _target && {_target getHitPointDamage _hitPoint < 1}
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