ACE3/TO_MERGE/agm/Respawn/functions/fn_showFriendlyFireMessage.sqf

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// by commy2
private ["_unit", "_killer"];
_unit = _this select 0;
_killer = _this select 1;
if (_unit != _killer && side group _unit in [side group AGM_player, civilian] && {side group _killer == side group AGM_player}) then {
systemChat format ["%1 was killed by %2", [_unit] call AGM_Core_fnc_getName, [_killer] call AGM_Core_fnc_getName];
[_unit, "killedByFriendly", [_unit, _killer]] call AGM_Core_fnc_callCustomEventHandlers;
};