2015-06-19 18:32:42 +00:00
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class RscTitles {
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class GVAR(virtualAmmo) {
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idd = -1;
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movingEnable = 1;
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duration = 9999999;
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fadein = 0;
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fadeout = 0;
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2016-07-20 04:15:18 +00:00
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onLoad = QUOTE(uiNamespace setVariable [ARR_2(QQGVAR(virtualAmmoDisplay), _this select 0)]);
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2015-06-19 18:32:42 +00:00
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class controls {};
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class objects {
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class TheObject {
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idc = 800851;
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type = 82;
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model = "\a3\weapons_f\Ammo\Handgrenade.p3d";
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scale = 1;
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direction[] = {0, 0, 1};
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up[] = {0, 1, 0};
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x = 0.5;
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y = 0.5;
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z = 1;
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xBack = 0.5;
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yBack = 0.5;
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zBack = 0.5;
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inBack = 0;
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enableZoom = 0;
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zoomDuration = 1;
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};
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};
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};
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};
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