ACE3/addons/cargo/functions/fnc_canLoad.sqf

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/*
* Author: Glowbal
* Check if player can load item into the nearest vehicle
*
* Arguments:
* 0: Player <OBJECT>
* 1: Object to load <OBJECT>
*
* Return value:
* Can load <BOOL>
*
* Public: No
*/
#include "script_component.hpp"
params ["_player", "_object"];
private ["_nearestVehicle"];
_nearestVehicle = [_player] call FUNC(findNearestVehicle);
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if (_nearestVehicle isKindOf "Cargo_Base_F" || isNull _nearestVehicle) then {
{
if ([_object, _x] call FUNC(canLoadItemIn)) exitwith {_nearestVehicle = _x};
}foreach (nearestObjects [_player, ["Cargo_base_F"], MAX_LOAD_DISTANCE]);
};
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if (isNull _nearestVehicle) exitwith {false};
[_object, _nearestVehicle] call FUNC(canLoadItemIn);