ACE3/addons/vector/RscInGameUI.hpp

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class RscText;
class RscPicture;
//class ScrollBar;
class RscControlsGroup {
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class VScrollbar;//: ScrollBar {};
class HScrollbar;//: ScrollBar {};
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};
class RscInGameUI {
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class RscUnitInfo;
class ACE_RscOptics_vector: RscUnitInfo {
onLoad = "[""onLoad"",_this,""RscUnitInfo"",'IGUI'] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable ['ACE_dlgVector', _this select 0];";
onUnload = "[""onUnload"",_this,""RscUnitInfo"",'IGUI'] call (uinamespace getvariable 'BIS_fnc_initDisplay')";
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idd = 300;
controls[] = {"CA_Distance","CA_Heading","CA_OpticsPitch","CA_Elev","CA_OpticsZoom","CA_VisionMode","ACE_ScriptedDisplayControlsGroup"};
class CA_Distance: RscText {
idc = 151; // distance
w = 0;
h = 0;
};
class CA_Heading: RscText {
idc = 156; // azimuth
w = 0;
h = 0;
};
class CA_OpticsPitch: RscText {
idc = 182; // inclination
w = 0;
h = 0;
};
class CA_Elev: RscText {
idc = 175; // inclination, more accurate
w = 0;
h = 0;
};
class CA_OpticsZoom: RscText {
idc = 180; // some kind of zoom
w = 0;
h = 0;
};
class CA_VisionMode: RscText {
idc = 179; // ???
w = 0;
h = 0;
};
class ACE_ScriptedDisplayControlsGroup: RscControlsGroup {
idc = 170;
x = "SafezoneX";
y = "SafezoneY";
w = "SafezoneW";
h = "SafezoneH";
class VScrollbar: VScrollbar {
width = 0;
};
class HScrollbar: HScrollbar {
height = 0;
};
class controls {
class Center: RscPicture {
idc = 1301;
text = "";
colorText[] = {1,0,0,0.5};
x = 0.488 * safezoneW /*+ safezoneX*/;
y = 0.4783 * safezoneH /*+ safezoneY*/;
w = 0.4 / 16 * safezoneW;
h = 0.4 / 9 * safezoneH;
};
class Crosshair: Center {
idc = 1302;
x = 0.4848 * safezoneW /*+ safezoneX*/;
y = 0.4732 * safezoneH /*+ safezoneY*/;
w = 0.5 / 16 * safezoneW;
h = 0.5 / 9 * safezoneH;
};
class Digit0: Center {
idc = 1310;
x = (0.54 + 0 * 0.02) * safezoneW /*+ safezoneX*/;
y = 0.54 * safezoneH /*+ safezoneY*/;
w = 0.5 / 16 * safezoneW;
h = 0.5 / 9 * safezoneH;
};
class Digit1: Digit0 {
idc = 1311;
x = (0.54 + 1 * 0.02) * safezoneW /*+ safezoneX*/;
};
class Digit2: Digit0 {
idc = 1312;
x = (0.54 + 2 * 0.02) * safezoneW /*+ safezoneX*/;
};
class Digit3: Digit0 {
idc = 1313;
x = (0.54 + 3 * 0.02) * safezoneW /*+ safezoneX*/;
};
class Digit4: Digit0 {
idc = 1314;
x = (0.54 + 4 * 0.02) * safezoneW /*+ safezoneX*/;
};
class Digit5: Digit0 {
idc = 1315;
x = (0.35 + 0 * 0.02) * safezoneW /*+ safezoneX*/;
};
class Digit6: Digit0 {
idc = 1316;
x = (0.35 + 1 * 0.02) * safezoneW /*+ safezoneX*/;
};
class Digit7: Digit0 {
idc = 1317;
x = (0.35 + 2 * 0.02) * safezoneW /*+ safezoneX*/;
};
class Digit8: Digit0 {
idc = 1318;
x = (0.35 + 3 * 0.02) * safezoneW /*+ safezoneX*/;
};
class Digit9: Digit0 {
idc = 1319;
x = (0.35 + 4 * 0.02) * safezoneW /*+ safezoneX*/;
};
class DigitE1: Digit0 {
idc = 1321;
x = (0.39 + 0 * 0.02) * safezoneW /*+ safezoneX*/;
y = 0.42 * safezoneH /*+ safezoneY*/;
};
class DigitE2: DigitE1 {
idc = 1322;
x = (0.39 + 1 * 0.02) * safezoneW /*+ safezoneX*/;
};
class DigitE3: DigitE1 {
idc = 1323;
x = (0.39 + 2 * 0.02) * safezoneW /*+ safezoneX*/;
};
class DigitE4: DigitE1 {
idc = 1324;
x = (0.39 + 3 * 0.02) * safezoneW /*+ safezoneX*/;
};
};
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};
};
};