2015-01-16 13:20:41 +00:00
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#include "script_component.hpp"
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2015-01-29 07:38:46 +00:00
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ADDON = false;
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2016-11-23 19:35:25 +00:00
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PREP_RECOMPILE_START;
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2016-02-22 14:20:36 +00:00
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#include "XEH_PREP.hpp"
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2016-11-23 19:35:25 +00:00
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PREP_RECOMPILE_END;
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2015-01-29 07:38:46 +00:00
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2019-04-01 09:17:18 +00:00
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#include "initSettings.sqf"
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[
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"AllVehicles",
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"initPost",
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{
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params ["_vehicle"];
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_vehicle setVariable [QGVAR(engineState), isEngineOn _vehicle];
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}
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] call CBA_fnc_addClassEventHandler;
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[
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"AllVehicles",
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"engine",
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{
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params ["_vehicle", "_state"];
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_vehicle setVariable [QGVAR(engineState), _state];
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}
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] call CBA_fnc_addClassEventHandler;
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[
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"AllVehicles",
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"getout",
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{
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params ["_vehicle", "_position", "_unit"];
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if (!GVAR(keepEngineRunning)) exitWith {};
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if (_unit == ACE_player && {_position == "driver" && {_vehicle getVariable [QGVAR(engineState), false]}}) then {
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[{
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params ["_vehicle"];
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[QEGVAR(common,engineOn), _this, _vehicle] call CBA_fnc_targetEvent;
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}, [_vehicle, true]] call CBA_fnc_execNextFrame;
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};
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}
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] call CBA_fnc_addClassEventHandler;
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2015-01-29 07:38:46 +00:00
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ADDON = true;
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