2016-10-08 10:55:30 +00:00
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/*
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* Author: esteldunedain
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* Adds a vanilla laser target to the tracker PFH and globaly turns it on
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*
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* Argument:
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* 0: TargetObject (vanilla laser) <OBJECT>
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* 1: Vehicle <OBJECT>
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*
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* Return value:
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* None
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*
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* Example:
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* [laserTarget player, player] call ace_laser_fnc_addLaserTarget;
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_targetObject", "_vehicle"];
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TRACE_2("params",_targetObject,_vehicle);
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// Get the designator variables, or use defaults
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private _waveLength = _vehicle getVariable [QEGVAR(laser,waveLength), ACE_DEFAULT_LASER_WAVELENGTH];
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private _laserCode = _vehicle getVariable [QEGVAR(laser,code), ACE_DEFAULT_LASER_CODE];
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private _beamSpread = _vehicle getVariable [QEGVAR(laser,beamSpread), ACE_DEFAULT_LASER_BEAMSPREAD];
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TRACE_3("codes",_waveLength,_laserCode,_beamSpread);
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// Laser method is the method ACE_Laser will use to determine from where to where it should project the designator cone
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_vehicle setVariable [QGVAR(targetObject), _targetObject, true];
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private _laserMethod = QFUNC(findLaserSource);
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private _vehicleSourceSelection = "";
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if (_vehicle isKindOf "CaManBase") then {
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_vehicleSourceSelection = "pilot";
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} else {
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{ // Go through turrets on vehicle and find the laser
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private _turretPath = _x;
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{
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if ((getNumber (configFile >> "CfgWeapons" >> _x >> "laser")) > 0) exitWith {
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_vehicleSourceSelection = getText (([_vehicle, _turretPath] call CBA_fnc_getTurret) >> "memoryPointGunnerOptics");
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TRACE_3("",_turretPath,_x,_vehicleSourceSelection);
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};
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} forEach (_vehicle weaponsTurret _turretPath);
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} forEach (allTurrets [_vehicle, true]);
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};
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private _methodArgs = [_vehicleSourceSelection];
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TRACE_6("Laser on:",_vehicle,_laserMethod,_waveLength,_laserCode,_beamSpread,_methodArgs);
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private _laserUuid = [_vehicle, _vehicle, _laserMethod, _waveLength, _laserCode, _beamSpread, _methodArgs] call FUNC(laserOn);
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2016-11-17 19:28:25 +00:00
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GVAR(trackedLaserTargets) pushBack [_targetObject, _vehicle, _laserUuid, _laserCode];
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2016-10-08 10:55:30 +00:00
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TRACE_1("",GVAR(trackedLaserTargets));
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if (GVAR(pfehID) == -1) then {
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TRACE_1("starting pfeh",count GVAR(trackedLaserTargets));
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GVAR(pfehID) = [DFUNC(laserTargetPFH), 0, []] call CBA_fnc_addPerFrameHandler;
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};
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