ACE3/addons/laser_selfdesignate/XEH_pre_init.sqf

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#include "script_component.hpp"
PREP(initDesignatorActions);
PREP(laserHudDesignateOn);
PREP(laserHudDesignateOff);
PREP(unitTurretHasDesignator);
GVAR(laser) = nil;
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GVAR(active) = false;
FUNC(getPosASL) = {visiblePositionASL (_this select 0)};