ACE3/addons/grenades/Effects.hpp

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2015-09-01 10:46:15 +00:00
class ACE_M84FlashbangEffect {
// empty
};
class ACE_HandFlareEffect {
// empty
};
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class ACE_Incendiary {
class Cmeasures1 {
simulation = "particles";
type = "Cmeasures1";
position[] = {0,0,0};
intensity = 1;
interval = 1;
lifeTime = 25;
};
class Cmeasures2 {
simulation = "particles";
type = "Cmeasures2";
position[] = {0,0,0};
intensity = 1;
interval = 1;
lifeTime = 25;
};
class Light1 {
simulation = "light";
type = "CmeasuresLight";
position[] = {0,0,0};
intensity = 1;
interval = 1;
lifeTime = 25;
};
};