2022-05-10 01:28:10 +00:00
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#include "script_component.hpp"
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/*
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2022-08-31 04:17:31 +00:00
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* Author: Brett Mayson, Timi007
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2022-05-10 01:28:10 +00:00
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* Adds the child actions for placing flags.
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*
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* Arguments:
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* 0: Player <OBJECT>
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*
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* Return Value:
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* Actions <ARRAY>
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*
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* Example:
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* [player] call ace_marker_flags_fnc_addActions
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*
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* Public: No
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*/
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params ["_unit"];
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private _actions = [];
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{
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2022-08-31 04:17:31 +00:00
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(GVAR(flagCache) get _x) params ["_vehicle", "_displayName", "_icon"];
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2022-05-10 01:28:10 +00:00
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_actions pushBack [
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[
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_x,
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2022-08-31 04:17:31 +00:00
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_displayName,
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_icon,
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2022-05-10 01:28:10 +00:00
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{[_this select 0, _this select 2] call FUNC(placeFlag)},
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{true},
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{},
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_x
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] call EFUNC(interact_menu,createAction),
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[],
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_unit
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];
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} forEach ([_unit] call FUNC(getFlags));
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_actions
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