ACE3/addons/backpacks/functions/fnc_isBackpack.sqf

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#include "script_component.hpp"
/*
* Author: commy2
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* Check if the given backpack is an actual backpack that can store items. Parachute, static weapon packs, etc. will return false.
*
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* Arguments:
* 0: Backpack <OBJECT, STRING>
*
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* Return Value:
* Boolean <BOOL>
*
* Example:
* [bob] call ace_backpacks_fnc_isBackpack
*
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* Public: Yes
*/
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params [["_backpack", objNull, [objNull, ""]]];
if (_backpack isEqualType objNull) then {
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_backpack = typeOf _backpack;
};
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private _config = configFile >> "CfgVehicles" >> _backpack;
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getText (_config >> "vehicleClass") == "backpacks" && {getNumber (_config >> "maximumLoad") > 0} // return