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95 lines
3.0 KiB
Plaintext
95 lines
3.0 KiB
Plaintext
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/*
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* Author: SilentSpike
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* Compile the zeus action menu (only to be done once)
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*
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* Argument:
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* nil
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*
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* Return value:
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* None
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*
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* Public: No
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*/
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#include "script_component.hpp";
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// Exit if the action menu is already compiled for zeus
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if !(isNil {missionNamespace getVariable [QGVAR(ZeusActions), nil]}) exitWith {};
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private "_recurseFnc";
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_recurseFnc = {
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private ["_actions", "_displayName", "_icon", "_statement", "_condition", "_showDisabled",
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"_enableInside", "_canCollapse", "_runOnHover", "_children", "_entry", "_entryCfg", "_insertChildren", "_modifierFunction"];
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EXPLODE_1_PVT(_this,_actionsCfg);
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_actions = [];
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{
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_entryCfg = _x;
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if(isClass _entryCfg) then {
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_displayName = getText (_entryCfg >> "displayName");
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_icon = getText (_entryCfg >> "icon");
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_statement = compile (getText (_entryCfg >> "statement"));
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_condition = getText (_entryCfg >> "condition");
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if (_condition == "") then {_condition = "true"};
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_insertChildren = compile (getText (_entryCfg >> "insertChildren"));
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_modifierFunction = compile (getText (_entryCfg >> "modifierFunction"));
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_showDisabled = (getNumber (_entryCfg >> "showDisabled")) > 0;
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_enableInside = (getNumber (_entryCfg >> "enableInside")) > 0;
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_canCollapse = (getNumber (_entryCfg >> "canCollapse")) > 0;
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_runOnHover = true;
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if (isText (_entryCfg >> "runOnHover")) then {
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_runOnHover = compile getText (_entryCfg >> "runOnHover");
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} else {
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_runOnHover = (getNumber (_entryCfg >> "runOnHover")) > 0;
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};
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_condition = compile _condition;
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_children = [_entryCfg] call _recurseFnc;
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_entry = [
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[
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configName _entryCfg,
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_displayName,
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_icon,
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_statement,
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_condition,
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_insertChildren,
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{},
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[0,0,0],
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10, //distace
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[_showDisabled,_enableInside,_canCollapse,_runOnHover],
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_modifierFunction
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],
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_children
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];
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_actions pushBack _entry;
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};
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} forEach (configProperties [_actionsCfg, "isClass _x", true]);
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_actions
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};
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private ["_actionsCfg"];
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_actionsCfg = configFile >> "ACE_ZeusActions";
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// Create a master action to base zeus actions on
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GVAR(ZeusActions) = [
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[
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[
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"ACE_ZeusActions",
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localize LSTRING(ZeusActionsRoot),
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"\A3\Ui_F_Curator\Data\Logos\arma3_zeus_icon_ca.paa",
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{true},
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{true},
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{},
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{},
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{[0,0,0]},
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10,
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[false,true,false]
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],
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[_actionsCfg] call _recurseFnc
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]
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];
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