ACE3/addons/rearm/functions/fnc_getNeedRearmMagazines.sqf

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/*
* Author: GitHawk, Jonpas
* Get rearm return value.
*
* Arguments:
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* 0: Vehicle <OBJECT>
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* 1: Magazine Classname <STRING>
*
* Return Value:
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* Return Value <ARRAY>
* 0: Can Rearm <BOOL>
* 1: TurretPath <ARRAY>
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* 2: Number of current magazines in turret path <NUMBER>
*
* Example:
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* [tank, "mag"] call ace_rearm_fnc_getNeedRearmMagazines
*
* Public: No
*/
#include "script_component.hpp"
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params ["_vehicle", "_magazineClass"];
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private _return = [false, [], 0];
{
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private _magazines = [_vehicle, _x] call FUNC(getVehicleMagazines);
if (_magazineClass in _magazines) then {
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private _currentMagazines = {_x == _magazineClass} count (_vehicle magazinesTurret _x);
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if ((_vehicle magazineTurretAmmo [_magazineClass, _x]) < getNumber (configFile >> "CfgMagazines" >> _magazineClass >> "count")) exitWith {
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_return = [true, _x, _currentMagazines];
};
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if (_currentMagazines < ([_vehicle, _x, _magazineClass] call FUNC(getMaxMagazines))) exitWith {
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_return = [true, _x, _currentMagazines];
};
};
if (_return select 0) exitWith {};
} forEach REARM_TURRET_PATHS;
_return