ACE3/addons/common/functions/fnc_getTurretGunner.sqf

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#include "script_component.hpp"
/*
* Author: commy2
* Get the turret index of a vehicles gunner.
*
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* Arguments:
* 0: Vehicle <OBJECT>
*
* Return Value:
* Vehicle Gunner Turret indecies <ARRAY>
*
* Example:
* [car] call ace_common_fnc_getTurretGunner
*
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* Public: Yes
*/
params [["_vehicle", objNull, [objNull]]];
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fullCrew [_vehicle, "gunner", true] apply {_x select 3} param [0, []] // return