2018-07-30 09:22:14 +00:00
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#include "script_component.hpp"
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2016-11-08 18:37:56 +00:00
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/*
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* Author: BaerMitUmlaut
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2019-09-10 04:30:56 +00:00
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* Condition for an execution caused death (fatal injury received in cardiac arrest).
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2016-11-08 18:37:56 +00:00
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*
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* Arguments:
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2019-09-10 04:30:56 +00:00
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* 0: Unit <OBJECT>
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2016-11-08 18:37:56 +00:00
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*
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* Return Value:
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* None
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*
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2019-03-30 16:07:54 +00:00
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* Example:
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* [player] call ace_medical_statemachine_fnc_conditionExecutionDeath
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*
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2016-11-08 18:37:56 +00:00
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* Public: No
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*/
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2018-08-02 14:02:10 +00:00
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2016-11-08 18:37:56 +00:00
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params ["_unit"];
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2019-09-13 02:50:50 +00:00
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(if (isPlayer _unit) then {
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GVAR(fatalInjuriesPlayer) != FATAL_INJURIES_NEVER
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} else {
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GVAR(fatalInjuriesAI) != FATAL_INJURIES_NEVER
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})
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2019-09-10 04:30:56 +00:00
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&& {!(_unit getVariable [QEGVAR(medical,deathBlocked), false])}
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