ACE3/addons/hearing/functions/fnc_earRinging.sqf

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/*
* Author: KoffeinFlummi, commy2
*
* Creates ear ringing effect with set strength.
*
* Arguments:
* 0: strength of ear ringing (Number between 0 and 1)
*
* Return Value:
* none
*/
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#include "script_component.hpp"
private ["_unit", "_strength"];
_unit = _this select 0;
_strength = _this select 1;
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if (_unit getVariable ["ACE_hasEarPlugsin", false]) then {
_strength = _strength / 4;
};
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GVAR(newStrength) = GVAR(newStrength) max _strength;
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if (missionNamespace getVariable [QGVAR(isEarRingingPlaying), false]) exitWith {};
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_fnc_removeEarRinging = {
EXPLODE_2_PVT(_this,_params,_pfhId);
EXPLODE_2_PVT(_params,_startTime,_duration);
// Exit if the delay is not met yet
if (time < _startTime + _duration) exitWith {};
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GVAR(isEarRingingPlaying) = false;
[_pfhId] call cba_fnc_removePerFrameHandler;
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};
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if (profileNamespace getVariable [QGVAR(DisableEarRinging), false]) exitWith {};
if (_strength > 0.75) exitWith {
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playSound "ACE_EarRinging_Heavy";
GVAR(isEarRingingPlaying) = true;
[_fnc_removeEarRinging, 0.25, [time, 7.0] ] call CBA_fnc_addPerFrameHandler;
};
if (_strength > 0.5) exitWith {
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playSound "ACE_EarRinging_Medium";
GVAR(isEarRingingPlaying) = true;
[_fnc_removeEarRinging, 0.25, [time, 5.0] ] call CBA_fnc_addPerFrameHandler;
};
if (_strength > 0.2) exitWith {
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playSound "ACE_EarRinging_Weak";
GVAR(isEarRingingPlaying) = true;
[_fnc_removeEarRinging, 0.25, [time, 3.0] ] call CBA_fnc_addPerFrameHandler;
};