2016-12-01 19:54:03 +00:00
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#include "script_component.hpp"
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if (!hasInterface) exitWith {};
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[] call FUNC(initEffects);
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2017-01-29 19:24:16 +00:00
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[FUNC(handleEffects), 1, []] call CBA_fnc_addPerFrameHandler;
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[FUNC(effectHeartBeat), 0, []] call CBA_fnc_addPerFrameHandler;
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2016-12-09 18:16:41 +00:00
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["ace_unconscious", {
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params ["_unit", "_unconscious"];
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if (_unit != ACE_player) exitWith {};
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[_unconscious, 1] call FUNC(effectUnconscious);
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2017-01-29 19:24:16 +00:00
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["unconscious", _unconscious] call EFUNC(common,setDisableUserInputStatus);
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2016-12-09 18:16:41 +00:00
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}] call CBA_fnc_addEventHandler;
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